36 lines
1.9 KiB
Markdown
36 lines
1.9 KiB
Markdown
# Scheznyki
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*Small* *Fey* *Chaotic Evil*
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- **Armor Class:** 16 (natural armor)
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- **Hit Points:** 135 (18d6 + 72)
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- **Speed:** walk 40 ft. fly 15 ft.
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- **Challenge Rating:** 6 (2,300 XP)
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- **Source:** Tome of Beasts 2023, page 319
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 19 (+4) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 16 (+3) |
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- **Saving Throws**: Str +7, Con +7
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- **Skills:**
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- **Damage Vulnerabilities:** False
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- **Damage Immunities:** False
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- **Damage Resistances:** False
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- **Condition Immunities:** unconscious
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- **Senses:** darkvision 60 ft., passive Perception 13
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- **Languages:** Common, Dwarvish, Sylvan
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### Special Abilities
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- **Beard Weakness:** A creature grappling the scheznyki can take its action to cut off the scheznyki's beard by succeeding on a DC 15 Strength check while holding an edged weapon. If its beard is cut off, the scheznyki can't use Spellcasting until its beard regrows.
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- **Brute:** A melee weapon deals one extra die of its damage when the scheznyki hits with it (included in the attack).
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- **Magic Resistance:** The scheznyki has advantage on saving throws against spells and other magical effects.
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### Actions
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- **War Pick:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
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- **Arcane Bolt:** Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 13 (3d6 + 3) force damage.
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- **Invisibility:** The scheznyki magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment it wears or carries is invisible with it.
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- **Spellcasting:** The scheznyki casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):<br>At will: dancing lights, faerie fire<br>3/day each: locate object, hideous laughter, ray of enfeeblement<br>1/day each: dispel magic, hold person
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