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5ead/monsters/md/creature_codex/ghost-boar.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Ghost Boar

Large Monstrosity unaligned

  • Armor Class: 13 (natural armor)
  • Hit Points: 68 (8d10+24)
  • Speed: walk 40 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Creature Codex, page 169
STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 16 (+3) 7 (-2) 12 (+1) 7 (-2)
  • Skills:
  • Senses: darkvision 60 ft., passive Perception 11
  • Languages: understands Common but can't speak it

Special Abilities

  • Charge: If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 10 (3d6) slashing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
  • Incorporeal Jaunt: When the ghost boar moves, it becomes temporarily incorporeal. It can move through creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage and is pushed to the closest unoccupied space if it ends its turn inside an object.
  • Relentless (Recharges after a Short or Long Rest): If the boar takes 15 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead.

Actions

  • Tusk: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Reactions

  • Tusk Swipe: When a creature hits the ghost boar with a melee weapon attack, the ghost boar can make one tusk attack against the creature. The ghost boar must see the attacker and be within 5 feet of it.