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5ead/monsters/md/tome_of_beasts_2/kobold-spellclerk.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Kobold Spellclerk

Small Humanoid lawful neutral

  • Armor Class: 12
  • Hit Points: 21 (6d6)
  • Speed: walk 30 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: Tome of Beasts 2, page 232
STR DEX CON INT WIS CHA
6 (-2) 14 (+2) 10 (+0) 16 (+3) 12 (+1) 12 (+1)
  • Saving Throws: Int +5
  • Skills: acrobatics +4, arcana +5, deception +5, investigation +5, perception +3, persuasion +3, stealth +4
  • Senses: darkvision 60 ft., passive Perception 13
  • Languages: Common, Draconic

Special Abilities

  • Cunning Action: On each of its turns, the spellclerk can use a bonus action to take the Dash, Disengage, or Hide action.
  • Pack Tactics: The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Spellcasting: The kobold spellclerk is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared: Cantrips (at will): fire bolt, message, minor illusion 1st level (3 slots): comprehend languages, feather fall, grease, illusory script, sleep

Actions

  • Multiattack: The kobold spellclerk makes two melee attacks.
  • Dagger: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.