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2025-06-07 07:58:30 -05:00

1.3 KiB

Kaveph

Huge Aberration neutral evil

  • Armor Class: 16 (natural armor)
  • Hit Points: 136 (13d12+52)
  • Speed: walk 30 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: Tome of Beasts 2, page 225
STR DEX CON INT WIS CHA
21 (+5) 13 (+1) 18 (+4) 8 (-1) 10 (+0) 7 (-2)
  • Saving Throws: Dex +4, Con +7
  • Skills:
  • Damage Vulnerabilities: radiant
  • Damage Resistances: cold
  • Senses: blindsight 90 ft. (blind beyond this radius), passive Perception 10
  • Languages: Void Speech

Special Abilities

  • Rampage: When the kaveph reduces a creature to 0 hp with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a smash attack.

Actions

  • Multiattack: The kaveph makes two smash attacks.
  • Smash: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. The target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the kaveph.
  • Rock: Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Reactions

  • Revenge: When a kaveph is dealt 20 damage or more by a single attack and survives, it can make a smash attack against the attacker.