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5ead/monsters/md/creature_codex/three-headed-cobra.md
2025-06-07 07:58:30 -05:00

1.3 KiB

Three-Headed Cobra

Large Monstrosity unaligned

  • Armor Class: 16 (natural armor)
  • Hit Points: 127 (15d10+45)
  • Speed: swim 30 ft. walk 40 ft.
  • Challenge Rating: 5 (1,800 XP)
  • Source: Creature Codex, page 354
STR DEX CON INT WIS CHA
14 (+2) 18 (+4) 16 (+3) 4 (-3) 10 (+0) 6 (-2)
  • Saving Throws: Dex +7, Wis +3
  • Skills: perception +3
  • Damage Resistances: poison
  • Senses: blindsight 10ft., passive Perception 13
  • Languages: -

Special Abilities

  • Reactive Heads: The three-headed cobra gets two extra reactions that can be used only for opportunity attacks.
  • Three-Headed: The cobra has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
  • Wakeful: While the three-headed cobra sleeps, at least one of its heads is awake.

Actions

  • Multiattack: The three-headed cobra makes three bite attacks.
  • Bite: Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 7 (1d6 + 4) piercing damage and the target must make a DC 15 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one.