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5ead/monsters/md/a5e_monstrous_menagerie/young-shadow-dragon-a5e.md
2025-06-07 07:58:30 -05:00

2.3 KiB

Young Shadow Dragon

Large Dragon

  • Armor Class: 17
  • Hit Points: 114 (12d10+48)
  • Speed: walk 40 ft. climb 40 ft. fly 80 ft. swim 40 ft.
  • Challenge Rating: 10 (5,900 XP)
  • Source: A5e Monstrous Menagerie, page 137
STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 18 (+4) 12 (+1) 12 (+1) 18 (+4)
  • Saving Throws: Dex +6, Con +8, Int +5, Wis +5
  • Skills: deception +8, insight +5, nature +5, perception +5, stealth +6
  • Damage Immunities: necrotic, poison
  • Damage Resistances: acid, cold, fire, lightning, thunder; damage from nonmagical weapons
  • Condition Immunities: fatigue, frightened, grappled, paralyzed, poisoned, prone, restrained
  • Senses: darkvision 240 ft., passive Perception 15
  • Languages: Common, Draconic

Special Abilities

  • Evil: The dragon radiates an Evil aura.
  • Incorporeal Movement: The dragon can move through other creatures and objects. It takes 11 (2d10) force damage if it ends its turn inside an object.
  • Essence Link: The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area.
  • Innate Spellcasting: The dragons spellcasting ability is Charisma (save DC 16). It can innately cast the following spells, requiring no material components. 3/day each:darkness, detect evil and good

Actions

  • Multiattack: The dragon attacks once with its bite and twice with its claws.
  • Bite: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) necrotic damage.
  • Claws: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) slashing damage.
  • Anguished Breath (Recharge 5-6): The dragon exhales a shadowy maelstrom of anguish in a 30-foot cone. Each creature in that area makes a DC 16 Wisdom saving throw taking 40 (9d8) necrotic damage on a failed save or half damage on a success.