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5ead/monsters/md/a5e_monstrous_menagerie/stone-guardian-a5e.md
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1.6 KiB
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# Stone Guardian
*Large* *Construct*
- **Armor Class:** 17
- **Hit Points:** 178 (17d10+85)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 10 (5,900 XP)
- **Source:** A5e Monstrous Menagerie, page 265
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 22 (+6) | 10 (+0) | 20 (+5) | 3 (-4) | 12 (+1) | 1 (-5) |
- **Skills:**
- **Damage Immunities:** poison, psychic; damage from nonmagical, non-adamantine weapons
- **Condition Immunities:** charmed, fatigue, frightened, paralyzed, petrified, poisoned
- **Senses:** darkvision 120 ft., passive Perception 11
- **Languages:** understands the languages of its creator but can't speak
### Special Abilities
- **Immutable Form:** The guardian is immune to any effect that would alter its form.
- **Magic Resistance:** The guardian has advantage on saving throws against spells and magical effects.
- **Constructed Nature:** Guardians dont require air, sustenance, or sleep.
### Actions
- **Multiattack:** The guardian attacks twice with its slam.
- **Slam:** Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
- **Rock:** Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. The target makes a DC 18 Strength saving throw falling prone on a failure.
### Bonus Actions
- **Slow (Recharge 5-6):** The guardian targets one or more creatures within 30 feet. Each target makes a DC 17 Wisdom saving throw. On a failure, the target is slowed for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.