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5ead/monsters/md/a5e_monstrous_menagerie/stone-guardian-a5e.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Stone Guardian

Large Construct

  • Armor Class: 17
  • Hit Points: 178 (17d10+85)
  • Speed: walk 30 ft.
  • Challenge Rating: 10 (5,900 XP)
  • Source: A5e Monstrous Menagerie, page 265
STR DEX CON INT WIS CHA
22 (+6) 10 (+0) 20 (+5) 3 (-4) 12 (+1) 1 (-5)
  • Skills:
  • Damage Immunities: poison, psychic; damage from nonmagical, non-adamantine weapons
  • Condition Immunities: charmed, fatigue, frightened, paralyzed, petrified, poisoned
  • Senses: darkvision 120 ft., passive Perception 11
  • Languages: understands the languages of its creator but can't speak

Special Abilities

  • Immutable Form: The guardian is immune to any effect that would alter its form.
  • Magic Resistance: The guardian has advantage on saving throws against spells and magical effects.
  • Constructed Nature: Guardians dont require air, sustenance, or sleep.

Actions

  • Multiattack: The guardian attacks twice with its slam.
  • Slam: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
  • Rock: Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. The target makes a DC 18 Strength saving throw falling prone on a failure.

Bonus Actions

  • Slow (Recharge 5-6): The guardian targets one or more creatures within 30 feet. Each target makes a DC 17 Wisdom saving throw. On a failure, the target is slowed for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.