Files
5ead/monsters/md/a5e_monstrous_menagerie/steam-mephit-a5e.md
2025-06-07 07:58:30 -05:00

1.3 KiB

Steam Mephit

Small Elemental

  • Armor Class: 10
  • Hit Points: 21 (6d6)
  • Speed: walk 30 ft. fly 30 ft.
  • Challenge Rating: 1/4 (50 XP)
  • Source: A5e Monstrous Menagerie, page 327
STR DEX CON INT WIS CHA
6 (-2) 10 (+0) 10 (+0) 8 (-1) 10 (+0) 10 (+0)
  • Skills:
  • Damage Immunities: fire, poison
  • Condition Immunities: poisoned
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: Aquan, Ignan

Special Abilities

  • Death Burst: When the mephit dies, it explodes into steam. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) fire damage on a failed save.
  • Elemental Nature: A mephit doesnt require air, sustenance, or sleep.

Actions

  • Claws: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.
  • Blurred Form (1/Day, Bloodied Only): The mephit uses magical illusion to blur its form. For 1 minute attacks against the mephit are made with disadvantage.
  • Steam Breath (1/Day): The mephit exhales a 15-foot cone of steam. Each creature in the area makes a DC 10 Constitution saving throw taking 4 (1d8) fire damage on a failed save or half damage on a success.