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# Panther
*Medium* *Beast*
- **Armor Class:** 12
- **Hit Points:** 13 (3d8)
- **Speed:** walk 50 ft. climb 40 ft.
- **Challenge Rating:** 1/4 (50 XP)
- **Source:** A5e Monstrous Menagerie, page 455
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 14 (+2) | 14 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 6 (-2) |
- **Skills:** perception +4, stealth +4
- **Senses:** darkvision 30 ft., passive Perception 14
- **Languages:**
### Special Abilities
- **Keen Smell:** The panther has advantage on Perception checks that rely on smell.
### Actions
- **Claws:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
- **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.
### Bonus Actions
- **Opportune Bite:** The panther makes a bite attack against a prone creature.