33 lines
1.0 KiB
Markdown
33 lines
1.0 KiB
Markdown
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# Panther
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*Medium* *Beast*
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- **Armor Class:** 12
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- **Hit Points:** 13 (3d8)
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- **Speed:** walk 50 ft. climb 40 ft.
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- **Challenge Rating:** 1/4 (50 XP)
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- **Source:** A5e Monstrous Menagerie, page 455
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 14 (+2) | 14 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 6 (-2) |
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- **Skills:** perception +4, stealth +4
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- **Senses:** darkvision 30 ft., passive Perception 14
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- **Languages:**
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### Special Abilities
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- **Keen Smell:** The panther has advantage on Perception checks that rely on smell.
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### Actions
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- **Claws:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
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- **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.
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### Bonus Actions
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- **Opportune Bite:** The panther makes a bite attack against a prone creature.
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