# Panther *Medium* *Beast* - **Armor Class:** 12 - **Hit Points:** 13 (3d8) - **Speed:** walk 50 ft. climb 40 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** A5e Monstrous Menagerie, page 455 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 14 (+2) | 14 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 6 (-2) | - **Skills:** perception +4, stealth +4 - **Senses:** darkvision 30 ft., passive Perception 14 - **Languages:** ### Special Abilities - **Keen Smell:** The panther has advantage on Perception checks that rely on smell. ### Actions - **Claws:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure. - **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage. ### Bonus Actions - **Opportune Bite:** The panther makes a bite attack against a prone creature.