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5ead/monsters/md/a5e_monstrous_menagerie/gnoll-demonfang-a5e.md
2025-06-07 07:58:30 -05:00

1.2 KiB

Gnoll Demonfang

Medium Humanoid

  • Armor Class: 15
  • Hit Points: 65 (10d8+20)
  • Speed: walk 40 ft.
  • Challenge Rating: 4 (1,100 XP)
  • Source: A5e Monstrous Menagerie, page 247
STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 14 (+2) 10 (+0) 10 (+0) 12 (+1)
  • Saving Throws: Con +4, Wis +2, Cha +3
  • Skills:
  • Condition Immunities: charmed, frightened
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: Abyssal, Gnoll

Special Abilities

  • Aligned: The gnoll radiates a Chaotic and Evil aura.
  • Possessed: If the gnoll demonfang is turned or affected by dispel evil and good or a similar effect, it transforms into an ordinary gnoll. Any damage it has taken carries over to its new form. If this damage exceeds its maximum hit points, it dies.

Actions

  • Multiattack: The gnoll attacks three times with its Charging Claw.
  • Charging Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage or 10 (2d6 + 3) slashing damage if this is the gnolls first attack on this target this turn. The gnoll may then move up to 10 feet without provoking opportunity attacks.