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2025-06-07 07:58:30 -05:00

1.0 KiB

Lemure

Medium Fiend lawful evil

  • Armor Class: 7
  • Hit Points: 13 (3d8)
  • Speed: walk 15 ft.
  • Challenge Rating: 0 (25 XP)
  • Source: 5.1 SRD (2015 MM), page 278
STR DEX CON INT WIS CHA
10 (+0) 5 (-3) 11 (+0) 1 (-5) 11 (+0) 3 (-4)
  • Skills:
  • Damage Immunities: fire, poison
  • Damage Resistances: cold
  • Condition Immunities: charmed, frightened, poisoned
  • Senses: darkvision 120 ft., passive Perception 10
  • Languages: understands infernal but can't speak

Special Abilities

  • Devil's Sight: Magical darkness doesn't impede the lemure's darkvision.
  • Hellish Rejuvenation: A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.

Actions

  • Fist: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.