14 lines
777 B
Markdown
14 lines
777 B
Markdown
# Steal Warmth
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- **Level**: 3 necromancy
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- **Classes**: Sorcerer, Warlock, Wizard
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- **Casting Time**: 1 reaction, which you take when you take cold damage from magic
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- **Range**: Self
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- **Components**: V, S
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- **Duration**: Instantaneous
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- **Source**: Deep Magic 5e
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When you cast **steal warmth** after taking cold damage, you select a living creature within 5 feet of you. That creature takes the cold damage instead, or half the damage with a successful Constitution saving throw. You regain hit points equal to the amount of cold damage taken by the target.
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**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 4th level or higher, the distance to the target you can affect with this spell increases by 5 feet for each slot level above 3rd.
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