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5ead/monsters/md/tome_of_beasts_2023/lindwurm-tob1-2023.md
2025-06-07 07:58:30 -05:00

2.3 KiB

Lindwurm

Large Dragon Neutral Evil

  • Armor Class: 15
  • Hit Points: 136 (16d10 + 48)
  • Speed: walk 20 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: Tome of Beasts 2023, page 255
STR DEX CON INT WIS CHA
18 (+4) 20 (+5) 16 (+3) 6 (-2) 12 (+1) 8 (-1)
  • Saving Throws: Str +7, Dex +8, Con +6
  • Skills: Acrobatics +8, Athletics +7, Perception +4, Stealth +8
  • Damage Vulnerabilities: fire
  • Damage Immunities: cold
  • Damage Resistances: False
  • Condition Immunities: paralyzed, unconscious
  • Senses: darkvision 60 ft., tremorsense 120 ft., passive Perception 14
  • Languages: Draconic

Special Abilities

  • Ice Walk: The lindwurm can move across icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.
  • Sure-Footed Skater: While the lindwurm is on snow or ice, it has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

  • Multiattack: The lindwurm makes one Bite attack and two Claw attacks. It can replace its Bite attack with one Constrict attack.
  • Bite: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or contract a disease and be poisoned until the disease is cured. At the end of each long rest, the diseased creature must repeat the saving throw. On a failure, the creature suffers one level of exhaustion and doesn't regain expended Hit Dice from the rest. On a success, the creature's exhaustion level decreases by one, and it regains expended Hit Dice as normal from the rest. If a successful saving throw reduces the diseased creature's level of exhaustion below 1, the creature recovers from the disease, ending it.
  • Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
  • Constrict: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the lindwurm can't Constrict another target.