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5ead/monsters/md/tome_of_beasts_2023/erina-tob1-2023.md
2025-06-07 07:58:30 -05:00

1.2 KiB

Erina

Small Humanoid Neutral

  • Armor Class: 12 (leather armor)
  • Hit Points: 22 (4d6 + 8)
  • Speed: walk 20 ft. burrow 20 ft.
  • Challenge Rating: 1/4 (50 XP)
  • Source: Tome of Beasts 2023, page 166
STR DEX CON INT WIS CHA
9 (-1) 12 (+1) 14 (+2) 13 (+1) 10 (+0) 11 (+0)
  • Skills:
  • Damage Vulnerabilities: False
  • Damage Immunities: False
  • Damage Resistances: poison
  • Condition Immunities: False
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: Common, Erina

Special Abilities

  • Keen Smell: The erina has advantage on Wisdom (Perception) checks that rely on smell.
  • Hardy: The erina has advantage on saving throws against poison.
  • Spines: A creature that touches the erina or hits it with a melee attack while within 5 feet of it takes 2 (1d4) piercing damage. In addition, a creature grappled by or grappling the erina takes 2 (1d4) piercing damage at the start of the erina's turn.

Actions

  • Dagger: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.
  • Sling: Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.