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5ead/monsters/md/tome_of_beasts_2023/deathcapmyconid-tob1-2023.md
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# Deathcap Myconid
*Medium* *Plant* *Neutral Evil*
- **Armor Class:** 15 (natural armor)
- **Hit Points:** 90 (12d8 + 36)
- **Speed:** walk 20 ft.
- **Challenge Rating:** 4 (1,100 XP)
- **Source:** Tome of Beasts 2023, page 280
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
- **Skills:**
- **Damage Vulnerabilities:** False
- **Damage Immunities:** False
- **Damage Resistances:** False
- **Condition Immunities:** False
- **Senses:** darkvision 60 ft., passive Perception 10
- **Languages:** —
### Special Abilities
- **Sunlight Hypersensitivity:** The deathcap takes 10 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
### Actions
- **Multiattack:** The myconid can use its Eject Spores. It then makes two Spore-Coated Fist attacks.
- **Spore-Coated Fist:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 10 (3d6) poison damage.
- **Eject Spores:** The myconid ejects one of the following types of spores at one creature it can see within 15 feet of it.