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5ead/monsters/md/tome_of_beasts_2/nyctli-swarm.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Nyctli Swarm

Large Fey chaotic evil

  • Armor Class: 14
  • Hit Points: 110 (20d10)
  • Speed: fly 40 ft. hover True ft. walk 10 ft.
  • Challenge Rating: 10 (5,900 XP)
  • Source: Tome of Beasts 2, page 271
STR DEX CON INT WIS CHA
10 (+0) 18 (+4) 10 (+0) 6 (-2) 14 (+2) 16 (+3)
  • Skills: perception +6
  • Damage Resistances: bludgeoning, piercing, slashing
  • Condition Immunities: charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
  • Senses: darkvision 60 ft., passive Perception 16
  • Languages: Sylvan

Special Abilities

  • Swarm: The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny nyctli. The swarm can't regain hp or gain temporary hp.
  • Innate Spellcasting (1/Day): The nyctli swarm can innately cast fear, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

  • Stingers: Melee Weapon Attack: +8 to hit, reach 0 ft., one target in the swarm's space. Hit: 21 (6d6) piercing damage, or 10 (3d6) piercing damage if the swarm has half of its hp or fewer. The target must make a DC 16 Constitution saving throw. On a failure, a creature takes 42 (12d6) necrotic damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Douse Light: As the nyctli, except the swarm can't dispel light created by a spell of 6th level or higher.