38 lines
1.8 KiB
Markdown
38 lines
1.8 KiB
Markdown
# Mari Lwyd
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*Large* *Undead* *neutral*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 66 (7d10+28)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 4 (1,100 XP)
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- **Source:** Tome of Beasts 2, page 257
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 16 (+3) | 13 (+1) | 19 (+4) | 10 (+0) | 14 (+2) | 15 (+2) |
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- **Saving Throws**: Cha +4
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- **Skills:** intimidation +4, performance +6
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- **Damage Immunities:** poison
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- **Damage Resistances:** necrotic
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- **Condition Immunities:** exhaustion, frightened, poisoned, unconscious
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- **Senses:** darkvision 60 ft., passive Perception 12
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- **Languages:** Common, Draconic, Elvish, Giant, Primordial
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### Special Abilities
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- **Turn Resistance:** The mari lwyd has advantage on saving throws against any effect that turns undead.
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- **Turned by Rhyme:** A creature can use its action to formally challenge the mari lwyd to a duel of rhymes. If no creature attacks the mari lwyd until the beginning of its next turn, it uses its action to recite a rhyme. The challenger must respond to the rhyme and succeed on a DC 14 Charisma (Performance) check. On a success, the mari lwyd is treated as if it is turned for 1 minute or until it takes damage.
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- **Innate Spellcasting:** The mari lwyd's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
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At will: chill touch, mage hand
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3/day each: animate dead, hideous laughter, suggestion
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### Actions
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- **Multiattack:** The mari lwyd makes one bite attack and one hooves attack.
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- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.
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- **Hooves:** Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage.
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