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5ead/monsters/md/tome_of_beasts_2/ikuchi.md
2025-06-07 07:58:30 -05:00

1.9 KiB

Ikuchi

Gargantuan Elemental chaotic neutral

  • Armor Class: 16 (natural armor)
  • Hit Points: 116 (8d20+32)
  • Speed: walk 20 ft. swim 50 ft.
  • Challenge Rating: 8 (3,900 XP)
  • Source: Tome of Beasts 2, page 210
STR DEX CON INT WIS CHA
20 (+5) 13 (+1) 18 (+4) 6 (-2) 12 (+1) 8 (-1)
  • Skills: perception +4
  • Damage Immunities: poison
  • Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
  • Condition Immunities: poisoned
  • Senses: darkvision 60 ft., passive Perception 14
  • Languages: Aquan

Special Abilities

  • Ikuchi Oil: The ikuchi constantly emits a thick, nonflammable, yellowish oil. When the ikuchi is underwater, this oil makes the water within 30 feet of the ikuchi difficult terrain. Each time a creature moves more than 10 feet through this area it must succeed on a DC 15 Strength saving throw or be restrained by the thick oil until the end of its next turn. A creature under the effects of a freedom of movement spell or similar magic is immune to the effects of Ikuchi Oil.
  • Water Breathing: The ikuchi can breathe only underwater.

Actions

  • Multiattack: The ikuchi makes two attacks: one with its bite and one to constrict.
  • Bite: Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
  • Constrict: Melee Weapon Attack: +8 to hit, reach 20 ft., one Huge or smaller creature. Hit: 14 (2d8 + 5) bludgeoning damage. The target is grappled (escape DC 16) if the ikuchi isn't already constricting two other creatures. Until this grapple ends, the target is restrained.
  • Crush (Recharge 4-6): Each creature grappled by the ikuchi must make a DC 16 Strength saving throw, taking 23 (4d8 + 5) bludgeoning damage on a failed save, or half as much damage on a successful one.