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5ead/monsters/md/tome_of_beasts_2/ikuchi.md

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2025-06-07 07:58:30 -05:00
# Ikuchi
*Gargantuan* *Elemental* *chaotic neutral*
- **Armor Class:** 16 (natural armor)
- **Hit Points:** 116 (8d20+32)
- **Speed:** walk 20 ft. swim 50 ft.
- **Challenge Rating:** 8 (3,900 XP)
- **Source:** Tome of Beasts 2, page 210
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 20 (+5) | 13 (+1) | 18 (+4) | 6 (-2) | 12 (+1) | 8 (-1) |
- **Skills:** perception +4
- **Damage Immunities:** poison
- **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks
- **Condition Immunities:** poisoned
- **Senses:** darkvision 60 ft., passive Perception 14
- **Languages:** Aquan
### Special Abilities
- **Ikuchi Oil:** The ikuchi constantly emits a thick, nonflammable, yellowish oil. When the ikuchi is underwater, this oil makes the water within 30 feet of the ikuchi difficult terrain. Each time a creature moves more than 10 feet through this area it must succeed on a DC 15 Strength saving throw or be restrained by the thick oil until the end of its next turn. A creature under the effects of a freedom of movement spell or similar magic is immune to the effects of Ikuchi Oil.
- **Water Breathing:** The ikuchi can breathe only underwater.
### Actions
- **Multiattack:** The ikuchi makes two attacks: one with its bite and one to constrict.
- **Bite:** Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
- **Constrict:** Melee Weapon Attack: +8 to hit, reach 20 ft., one Huge or smaller creature. Hit: 14 (2d8 + 5) bludgeoning damage. The target is grappled (escape DC 16) if the ikuchi isn't already constricting two other creatures. Until this grapple ends, the target is restrained.
- **Crush (Recharge 4-6):** Each creature grappled by the ikuchi must make a DC 16 Strength saving throw, taking 23 (4d8 + 5) bludgeoning damage on a failed save, or half as much damage on a successful one.