32 lines
1.4 KiB
Markdown
32 lines
1.4 KiB
Markdown
# Cryoceros
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*Large* *Monstrosity* *unaligned*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 133 (14d10+56)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 6 (2,300 XP)
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- **Source:** Tome of Beasts 2, page 76
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 19 (+4) | 11 (+0) | 18 (+4) | 3 (-4) | 13 (+1) | 8 (-1) |
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- **Skills:** athletics +7
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- **Damage Resistances:** bludgeoning, cold
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- **Senses:** passive Perception 11
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- **Languages:** —
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### Special Abilities
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- **Snow Camouflage:** The cryoceros has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
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- **Trampling Charge:** If the cryoceros moves at least 20 feet straight toward a target and then hits it with its gore attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the cryoceros can make one stomp attack against it as a bonus action.
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### Actions
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- **Gore:** Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 9 (2d8) cold damage.
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- **Stomp:** Melee Weapon Attack: +7 to hit, reach 5 ft., one prone creature. Hit: 20 (3d10 + 4) bludgeoning damage.
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- **Shards of Ice (Recharge 4-6):** The cryoceros exhales razor-sharp ice in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 10 (3d6) cold damage and 10 (3d6) piercing damage on a failed save, or half as much on a successful one.
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