# Cryoceros *Large* *Monstrosity* *unaligned* - **Armor Class:** 15 (natural armor) - **Hit Points:** 133 (14d10+56) - **Speed:** walk 40 ft. - **Challenge Rating:** 6 (2,300 XP) - **Source:** Tome of Beasts 2, page 76 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 19 (+4) | 11 (+0) | 18 (+4) | 3 (-4) | 13 (+1) | 8 (-1) | - **Skills:** athletics +7 - **Damage Resistances:** bludgeoning, cold - **Senses:** passive Perception 11 - **Languages:** — ### Special Abilities - **Snow Camouflage:** The cryoceros has advantage on Dexterity (Stealth) checks made to hide in snowy terrain. - **Trampling Charge:** If the cryoceros moves at least 20 feet straight toward a target and then hits it with its gore attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the cryoceros can make one stomp attack against it as a bonus action. ### Actions - **Gore:** Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 9 (2d8) cold damage. - **Stomp:** Melee Weapon Attack: +7 to hit, reach 5 ft., one prone creature. Hit: 20 (3d10 + 4) bludgeoning damage. - **Shards of Ice (Recharge 4-6):** The cryoceros exhales razor-sharp ice in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 10 (3d6) cold damage and 10 (3d6) piercing damage on a failed save, or half as much on a successful one.