34 lines
1.6 KiB
Markdown
34 lines
1.6 KiB
Markdown
# Ahu-Nixta Drudge
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*Medium* *Aberration* *neutral evil*
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- **Armor Class:** 13 (clockwork armor)
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- **Hit Points:** 26 (4d8+8)
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- **Speed:** fly 30 ft. hover True ft. walk 30 ft.
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- **Challenge Rating:** 1/2 (100 XP)
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- **Source:** Tome of Beasts 2, page 10
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
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- **Skills:** perception +2
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- **Damage Immunities:** poison, psychic
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- **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone
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- **Senses:** darkvision 60 ft., passive Perception 11
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- **Languages:** Deep Speech, Void Speech
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### Special Abilities
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- **Clockwork Encasement:** The creature within the machine is a somewhat shapeless mass, both protected and given concrete manipulators by its armor. The clockwork armor has a few manipulators that the ahu-nixta can use to attack or to interact with objects outside of the armor. Unlike other ahu-nixta, the drudge can't live outside its armor and dies when its armor is reduced to 0 hp.
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- **Immutable Form:** The drudge's clockwork armor is immune to any spell or effect that would alter its form, as is the creature that controls it as long as the ahu-nixta remains within the armor.
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- **Innate Spellcasting:** The ahu-nixta's innate spellcasting ability is Intelligence (spell save DC 11, +3 to hit with spell attacks). The ahunixta can innately cast the following spells, requiring no material components:
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At will: fire bolt (1d10)
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1/day: fear
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### Actions
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- **Whirring Blades:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
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