37 lines
2.0 KiB
Markdown
37 lines
2.0 KiB
Markdown
# Vellso
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*Medium* *Fiend* *chaotic evil*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 120 (16d8+48)
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- **Speed:** climb 40 ft. walk 40 ft.
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- **Challenge Rating:** 7 (2,900 XP)
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- **Source:** Creature Codex, page 92
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 18 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 7 (-2) |
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- **Saving Throws**: Dex +5, Con +6
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- **Skills:** perception +5, stealth +8, survival +5
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- **Damage Immunities:** necrotic, poison
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- **Damage Resistances:** cold, fire, lightning
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- **Condition Immunities:** poisoned
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- **Senses:** darkvision 60 ft., passive Perception 15
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- **Languages:** Abyssal, telepathy 120 ft.
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### Special Abilities
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- **Keen Smell:** The vellso has advantage on Wisdom (Perception) checks that rely on smell.
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- **Magic Resistance:** The vellso has advantage on saving throws against spells and other magical effects.
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- **Magic Weapons:** The vellso's weapon attacks are magical.
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- **Spider Climb:** The vellso can climb surfaces, including upside down on ceilings, without needing to make an ability check.
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### Actions
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- **Multiattack:** The vellso makes two attacks: one with its bite and one with its claws.
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- **Bite:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the target must succeed on a DC 15 Constitution saving throw or take 13 (3d8) necrotic damage and contract the carrion curse disease (see sidebar).
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- **Claws:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.<br><br>Constitution saving throw or gain one level of exhaustion. If an infected creature succeeds on the saving throw, it no longer gains exhaustion levels each day. A second successful save at the end of a long rest cures the disease. The abyssal disease resists many efforts at treatment and can only be cured by a greater restoration spell or similar magic. A living creature that dies from the effects of carrion curse has a 75% chance of rising again as a blood zombie (see page 393) within 24 hours.
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