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5ead/monsters/md/creature_codex/ningyo.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Ningyo

Small Aberration neutral evil

  • Armor Class: 15
  • Hit Points: 77 (14d6+28)
  • Speed: fly 60 ft. swim 60 ft. walk 0 ft.
  • Challenge Rating: 7 (2,900 XP)
  • Source: Creature Codex, page 278
STR DEX CON INT WIS CHA
8 (-1) 21 (+5) 15 (+2) 14 (+2) 11 (+0) 7 (-2)
  • Saving Throws: Str +2, Dex +8, Wis +3
  • Skills: deception +1, insight +3, perception +3
  • Damage Resistances: acid, cold, fire, necrotic, poison
  • Senses: darkvision 120 ft., passive Perception 13
  • Languages: Aquan, Common, Deep Speech

Special Abilities

  • Aquatic: The ningyo can breathe only underwater and can hold its breath for 1 hour.
  • Curse of Ill Fortune: When a creature that the ningyo can see attacks the ningyo and misses, the attack is automatically redirected against another creature within 5 feet of the ningyo or the attacker. This attack uses the same attack roll.

Actions

  • Multiattack: The ningyo makes four barbed tentacle attacks.
  • Barbed Tentacle: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage plus 5 (1d10) poison damage.

Reactions

  • Share Pain: When the ningyo takes damage, it can choose to take half the damage instead. The ningyo then chooses a creature within 60 feet. The target must succeed on a DC 15 Constitution saving throw or have disadvantage until the end of its next turn as it is wracked with the pain of the attack.