36 lines
1.5 KiB
Markdown
36 lines
1.5 KiB
Markdown
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# Ningyo
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*Small* *Aberration* *neutral evil*
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- **Armor Class:** 15
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- **Hit Points:** 77 (14d6+28)
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- **Speed:** fly 60 ft. swim 60 ft. walk 0 ft.
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- **Challenge Rating:** 7 (2,900 XP)
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- **Source:** Creature Codex, page 278
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 8 (-1) | 21 (+5) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
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- **Saving Throws**: Str +2, Dex +8, Wis +3
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- **Skills:** deception +1, insight +3, perception +3
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- **Damage Resistances:** acid, cold, fire, necrotic, poison
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- **Senses:** darkvision 120 ft., passive Perception 13
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- **Languages:** Aquan, Common, Deep Speech
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### Special Abilities
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- **Aquatic:** The ningyo can breathe only underwater and can hold its breath for 1 hour.
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- **Curse of Ill Fortune:** When a creature that the ningyo can see attacks the ningyo and misses, the attack is automatically redirected against another creature within 5 feet of the ningyo or the attacker. This attack uses the same attack roll.
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### Actions
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- **Multiattack:** The ningyo makes four barbed tentacle attacks.
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- **Barbed Tentacle:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage plus 5 (1d10) poison damage.
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### Reactions
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- **Share Pain:** When the ningyo takes damage, it can choose to take half the damage instead. The ningyo then chooses a creature within 60 feet. The target must succeed on a DC 15 Constitution saving throw or have disadvantage until the end of its next turn as it is wracked with the pain of the attack.
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