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5ead/monsters/md/creature_codex/ghoulsteed.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Ghoulsteed

Large Undead neutral evil

  • Armor Class: 13 (natural armor)
  • Hit Points: 85 (10d10+30)
  • Speed: walk 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Creature Codex, page 177
STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 16 (+3) 6 (-2) 10 (+0) 6 (-2)
  • Skills: perception +2
  • Damage Immunities: poison
  • Condition Immunities: poisoned
  • Senses: darkvision 60 ft., passive Perception 12
  • Languages: Common, Darakhul

Special Abilities

  • Pounce: If the ghoulsteed moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the ghoulsteed can make one bite attack against it as a bonus action.
  • Sprint (3/Day): When the ghoulsteed uses the Dash action, it can Dash again as a bonus action.
  • Undead Fortitude: If damage reduces the ghoulsteed to 0 hp, it makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the ghoulsteed drops to 1 hp instead.

Actions

  • Multiattack: A ghoulsteed makes two bite attacks.
  • Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the ghoulsteed gains 5 (1d10) temporary hp. These temporary hp stack with each other, but the ghoulsteed can only have a maximum of 10 temporary hp at one time.