35 lines
2.0 KiB
Markdown
35 lines
2.0 KiB
Markdown
# Bloody Bones
|
|
|
|
*Medium* *Monstrosity* *chaotic evil*
|
|
|
|
- **Armor Class:** 13 (natural armor)
|
|
- **Hit Points:** 55 (10d8+10)
|
|
- **Speed:** walk 30 ft.
|
|
- **Challenge Rating:** 3 (700 XP)
|
|
- **Source:** Creature Codex, page 54
|
|
|
|
| STR | DEX | CON | INT | WIS | CHA |
|
|
| --- | --- | --- | --- | --- | --- |
|
|
| 16 (+3) | 12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 10 (+0) |
|
|
|
|
- **Skills:** deception +4, stealth +3
|
|
- **Senses:** darkvision 60 ft., passive Perception 11
|
|
- **Languages:** none, but can speak through the use of its Horrific Imitation trait
|
|
|
|
### Special Abilities
|
|
|
|
- **Horrifying Aura:** Any creature hostile to the bloody bones that starts its turn within 10 feet of the bloody bones must succeed on a DC 13 Wisdom saving throw or be frightened until the end of its next turn. If a creature's saving throw is successful, the creature is immune to the bloody bones' Horrifying Aura for the next 24 hours.
|
|
- **Horrific Imitation:** The bloody bones chooses one creature it can see. It moves, acts, and speaks in a macabre imitation of the creature. Its utterances are nonsense, and it can't understand the languages of its chosen target. It maintains this imitation until it dies. A creature that hears and sees the bloody bones can tell it is performing an imitation with a successful DC 14 Wisdom (Insight) check.
|
|
|
|
### Actions
|
|
|
|
- **Multiattack:** The bloody bones makes two claw attacks. It can use its Dark Stare in place of one claw attack.
|
|
- **Claw:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
|
|
- **Dark Stare:** The bloody bones stares balefully at one creature it can see within 60 feet. That creature must succeed on a DC 13 Wisdom saving throw or have disadvantage on all attacks until the end of its next turn.
|
|
|
|
### Reactions
|
|
|
|
- **Its Crown Runs Red:** When it is hit by an attack, the bloody bones regains 5 (1d10) hit points and has resistance to that damage type until the end of its next turn as life-giving blood pours from the top of its skull.
|
|
|
|
|