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5ead/monsters/md/creature_codex/black-sun-priestess.md
2025-06-07 07:58:30 -05:00

1.4 KiB

Black Sun Priestess

Medium Humanoid chaotic evil

  • Armor Class: 13 (hide armor)
  • Hit Points: 67 (9d8+27)
  • Speed: walk 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Creature Codex, page 290
STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 16 (+3) 9 (-1) 16 (+3) 14 (+2)
  • Skills: insight +6, intimidation +6, religion +1
  • Senses: darkvision 60 ft., passive Perception 12
  • Languages: Common, Orc

Special Abilities

  • Aggressive: As a bonus action, the priestess can move up to her speed toward a hostile creature that she can see.
  • Black Sun Sight: Magical darkness doesn't impede the the Black Sun priestess' darkvision.
  • Light Sensitivity: While in bright light, the orc has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Spellcasting: The priestess is a 6th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priestess has the following cleric spells prepared: Cantrips (at will): guidance, mending, resistance, sacred flame 1st level (4 slots): bane, command, cure wounds, detect magic 2nd level (3 slots): augury, spiritual weapon 3rd level (3 slots): animate dead, bestow curse, spirit guardians

Actions

  • Greatclub: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.