Files
5ead/monsters/md/a5e_monstrous_menagerie/death-dog-a5e.md
2025-06-07 07:58:30 -05:00

1.3 KiB

Death Dog

Medium Monstrosity

  • Armor Class: 12
  • Hit Points: 32 (5d8+10)
  • Speed: walk 40 ft.
  • Challenge Rating: 1 (200 XP)
  • Source: A5e Monstrous Menagerie, page 442
STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 14 (+2) 2 (-4) 12 (+1) 6 (-2)
  • Skills: perception +3, stealth +4
  • Senses: darkvision 120 ft., passive Perception 18
  • Languages:

Special Abilities

  • Two Heads: The death dog has advantage on Perception checks and on saving throws made to resist being blinded, charmed, deafened, frightened, stunned, or knocked unconscious, and it can't be flanked.

Actions

  • Multiattack: The death dog attacks twice with its bite.
  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage. If the target is a creature it makes a DC 12 Constitution saving throw. On a failure it becomes infected with a disease. Until this disease is cured the target is poisoned. While diseased the target makes a DC 12 Constitution saving throw every 24 hours reducing its hit point maximum by 5 (1d10) on a failure and ending the disease on a success. This hit point maximum reduction lasts until the disease is cured. The target dies if its hit point maximum is reduced to 0.