Files
5ead/monsters/html/a5e_monstrous_menagerie/deep-dwarf-soldier-a5e.html
2025-06-07 07:58:30 -05:00

92 lines
3.0 KiB
HTML
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0; /* Remove margin from li */
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
</style>
<title>Deep Dwarf Soldier</title>
</head>
<body>
<h1>Deep Dwarf Soldier</h1>
<p><em>Medium</em> <em>Humanoid</em></p>
<ul>
<li><strong>Armor Class:</strong> 16</li>
<li><strong>Hit Points:</strong> 19 (3d8+6)</li>
<li><strong>Speed:</strong> walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
<li><strong>Source:</strong> A5e Monstrous Menagerie, page 493</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>14 (+2)</td>
<td>12 (+1)</td>
<td>14 (+2)</td>
<td>10 (+0)</td>
<td>10 (+0)</td>
<td>10 (+0)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Str +4, Con +4</li>
<li><strong>Skills:</strong> perception +2, survival +2</li>
<li><strong>Senses:</strong> passive Perception 12, darkvision 120 ft.</li>
<li><strong>Languages:</strong> any one</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Deep Dwarf Resistance:</strong> The soldier has advantage on saving throws against illusions and to resist being charmed or paralyzed.</li>
<li><strong>Deep Dwarf Magic:</strong> The deep dwarf can innately cast enlarge/reduce (self only, enlarge only) and invisibility (self only) once per long rest without using material components, using Intelligence for their spellcasting ability.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>War Pick:</strong> Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage or 11 (2d8 + 2) piercing damage if within 5 feet of an ally that is not incapacitated plus 2 (1d4) damage when Enlarged.</li>
<li><strong>Enlarge (2nd-Level; V, S, Concentration):</strong> The soldier and their equipment grow to Large size for 1 minute. They have advantage on Strength checks and Strength saving throws and their attacks deal an extra 2 (1d4) damage (included in their War Pick attack).</li>
<li><strong>Invisibility (2nd-Level; V, S, Concentration):</strong> The soldier is invisible for 1 hour. The spell ends if the soldier attacks or casts a spell.</li>
<li><strong>Heavy Crossbow:</strong> Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Tactical Movement:</strong> Until the end of the soldiers turn, their Speed is halved and their movement doesnt provoke opportunity attacks.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/a5e_monstrous_menagerie/deep-dwarf-soldier-a5e.md">Markdown Format</a></p>
</body>
</html>