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5ead/rules/md/Lazy GM Resource Docs/28 - Random Traps.md
2025-06-07 07:58:30 -05:00

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Use these lists to generate simple or complex traps, incorporating multiple features, plus energy damage or conditions.
To generate a simple trap, just roll on the Type list and the Trigger table. For a more dangerous trap, add an effect from the Flavor table to put a unique twist on the damage or impose a debilitating condition. For a really devious trap, you can roll on the Flavor table and Type table twice, combining features into deadly combinations such as 'sleep-inducing bolos and thunderous crushing pillars, triggered by an onyx demon's skull.'
## 1d20 Flavors
1. Fiery
2. Freezing
3. Necrotic
4. Poisonous
5. Acidic
6. Thunderous
7. Lightning
8. Forceful
9. Diseased
10. Stunning
11. Blinding
12. Deafening
13. Weakening
14. Draining
15. Sleep-inducing
16. Binding
17. Dominating
18. Psychic
19. Maddening
20. Confusing
## 1d20 Types
1. Bolts
2. Spears
3. Scythes
4. Bolos
5. Spiked chains
6. Pit
7. Rolling ball
8. Crushing pillars
9. Darts
10. Glyphs
11. Swords
12. Axes
13. Tendrils
14. Whips
15. Nets
16. Bear traps
17. Cages
18. Beams
19. Hammers
20. Shurikens
## 1d20 Triggers
1. Door
2. Floor plate
3. Tripwire
4. Throne
5. Corpse
6. Chest
7. Old book
8. Child's toy
9. Jeweled skull
10. Beams of light
11. Golden angelic statue
12. Crystal goblet on pedestal
13. Onyx demonic skull
14. Jeweled pillar
15. Steep stair
16. Jeweled crown
17. Gilded sarcophagus
18. Bound prisoner
19. Weapon on an altar
20. Idol on pedestal
## Damage Severity by Level
| Character Level | Setback | Dangerous | Deadly |
| --------------- | ---------- | ---------- | ----------- |
| 1st - 4th | 5 (1d10) | 11 (2d10) | 22 (4d10) |
| 5th - 10th | 11 (2d10) | 22 (4d10) | 55 (10d10) |
| 11-16th | 22 (4d10) | 55 (10d10) | 99 (18d10) |
| 17th - 20th | 55 (10d10) | 99 (18d10) | 132 (24d10) |
## Trap Save DCs and Attack Bonuses
| Trap Danger | Save DC | Attack Bonus |
| ----------- | ------- | ------------ |
| Setback | 10 - 11 | +3 to +5 |
| Dangerous | 12 - 15 | +6 to +8 |
| Deadly | 16 - 20 | +9 to +12 |