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5ead/monsters/md/tome_of_beasts_3/scarab-ruin.md
2025-06-07 07:58:30 -05:00

1.9 KiB

Scarab, Ruin

Large Undead neutral evil

  • Armor Class: 15 (natural armor)
  • Hit Points: 136 (16d10+48)
  • Speed: walk 30 ft. bur. 15 ft. climb 15 ft. fly 15 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: Tome of Beasts 3, page 337
STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 16 (+3) 3 (-4) 14 (+2) 4 (-3)
  • Skills: perception +2
  • Condition Immunities: charmed, frightened, poisoned, restrained
  • Senses: blindsight 90' (blind beyond), passive Perception 12
  • Languages:

Special Abilities

  • Flesh-Eating Aura: When creature that doesn't have all of its hp starts its turn within 10 ft. of scarab creature takes 2 (1d4) necrotic. Also magical healing within 10 ft. of it is halved.
  • Silent Steps: No sound emanates from it whether moving attacking or ripping into a corpse. Has advantage on Dex (Stealth) checks and each creature within 5 ft. of it is deafened.
  • Undead Nature: Doesn't require air food drink or sleep.
  • Unstoppable: Moving through difficult terrain doesn't cost it extra movement and its speed can't be reduced.

Actions

  • Multiattack: Two Bites. Can replace one attack with Gut Rip.
  • Bite: Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 14 (2d10+3) slashing damage + 5 (2d4) necrotic and knocked prone or pushed 5 ft. away the scarab's choice (DC 14 Str negates prone/push).
  • Gut Rip: The ruin scarab tears into one prone creature within 5 ft. of it. The target takes 11 (2d10) slashing damage and 5 (2d4) necrotic and is incapacitated for 1 min (DC 15 Con half damage and isn't incapacitated). An incapacitated creature can re-save at end of each of its turns success ends effect on itself.

Reactions

  • Relentless Pursuit: When a creature within 10 ft. of the scarab moves away from it scarab can move up to half its speed toward that creature.