38 lines
1.9 KiB
Markdown
38 lines
1.9 KiB
Markdown
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# Scarab, Ruin
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*Large* *Undead* *neutral evil*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 136 (16d10+48)
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- **Speed:** walk 30 ft. bur. 15 ft. climb 15 ft. fly 15 ft.
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- **Challenge Rating:** 6 (2,300 XP)
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- **Source:** Tome of Beasts 3, page 337
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 17 (+3) | 14 (+2) | 16 (+3) | 3 (-4) | 14 (+2) | 4 (-3) |
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- **Skills:** perception +2
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- **Condition Immunities:** charmed, frightened, poisoned, restrained
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- **Senses:** blindsight 90' (blind beyond), passive Perception 12
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- **Languages:** —
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### Special Abilities
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- **Flesh-Eating Aura:** When creature that doesn't have all of its hp starts its turn within 10 ft. of scarab creature takes 2 (1d4) necrotic. Also magical healing within 10 ft. of it is halved.
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- **Silent Steps:** No sound emanates from it whether moving attacking or ripping into a corpse. Has advantage on Dex (Stealth) checks and each creature within 5 ft. of it is deafened.
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- **Undead Nature:** Doesn't require air food drink or sleep.
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- **Unstoppable:** Moving through difficult terrain doesn't cost it extra movement and its speed can't be reduced.
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### Actions
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- **Multiattack:** Two Bites. Can replace one attack with Gut Rip.
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- **Bite:** Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 14 (2d10+3) slashing damage + 5 (2d4) necrotic and knocked prone or pushed 5 ft. away the scarab's choice (DC 14 Str negates prone/push).
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- **Gut Rip:** The ruin scarab tears into one prone creature within 5 ft. of it. The target takes 11 (2d10) slashing damage and 5 (2d4) necrotic and is incapacitated for 1 min (DC 15 Con half damage and isn't incapacitated). An incapacitated creature can re-save at end of each of its turns success ends effect on itself.
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### Reactions
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- **Relentless Pursuit:** When a creature within 10 ft. of the scarab moves away from it scarab can move up to half its speed toward that creature.
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