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2025-06-07 07:58:30 -05:00
# Scarab, Ruin
*Large* *Undead* *neutral evil*
- **Armor Class:** 15 (natural armor)
- **Hit Points:** 136 (16d10+48)
- **Speed:** walk 30 ft. bur. 15 ft. climb 15 ft. fly 15 ft.
- **Challenge Rating:** 6 (2,300 XP)
- **Source:** Tome of Beasts 3, page 337
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 17 (+3) | 14 (+2) | 16 (+3) | 3 (-4) | 14 (+2) | 4 (-3) |
- **Skills:** perception +2
- **Condition Immunities:** charmed, frightened, poisoned, restrained
- **Senses:** blindsight 90' (blind beyond), passive Perception 12
- **Languages:** —
### Special Abilities
- **Flesh-Eating Aura:** When creature that doesn't have all of its hp starts its turn within 10 ft. of scarab creature takes 2 (1d4) necrotic. Also magical healing within 10 ft. of it is halved.
- **Silent Steps:** No sound emanates from it whether moving attacking or ripping into a corpse. Has advantage on Dex (Stealth) checks and each creature within 5 ft. of it is deafened.
- **Undead Nature:** Doesn't require air food drink or sleep.
- **Unstoppable:** Moving through difficult terrain doesn't cost it extra movement and its speed can't be reduced.
### Actions
- **Multiattack:** Two Bites. Can replace one attack with Gut Rip.
- **Bite:** Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 14 (2d10+3) slashing damage + 5 (2d4) necrotic and knocked prone or pushed 5 ft. away the scarab's choice (DC 14 Str negates prone/push).
- **Gut Rip:** The ruin scarab tears into one prone creature within 5 ft. of it. The target takes 11 (2d10) slashing damage and 5 (2d4) necrotic and is incapacitated for 1 min (DC 15 Con half damage and isn't incapacitated). An incapacitated creature can re-save at end of each of its turns success ends effect on itself.
### Reactions
- **Relentless Pursuit:** When a creature within 10 ft. of the scarab moves away from it scarab can move up to half its speed toward that creature.