Files
5ead/monsters/md/tome_of_beasts_3/drake-shepherd.md
2025-06-07 07:58:30 -05:00

2.2 KiB

Drake, Shepherd

Medium Dragon lawful neutral

  • Armor Class: 16 (natural armor)
  • Hit Points: 110 (13d8+52)
  • Speed: walk 25 ft. fly 50 ft.
  • Challenge Rating: 5 (1,800 XP)
  • Source: Tome of Beasts 3, page 156
STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 18 (+4) 12 (+1) 20 (+5) 17 (+3)
  • Skills: perception +5
  • Condition Immunities: charmed, frightened
  • Senses: darkvision 60', passive Perception 15
  • Languages: Common, Draconic, Halfling

Special Abilities

  • Charge: If it moves 20'+ straight to a target and then hits with ram attack on same turn target: extra 9 (2d8) bludgeoning damage. If target is a creature knocked prone (DC 15 Str not prone).
  • Speak with Beasts: Communicate with Beasts as if shared language.

Actions

  • Multiattack: One Ram attack and two Claw attacks.
  • Ram: Melee Weapon Attack: +6 to hit, 5 ft., one target, 12 (2d8+3) bludgeoning damage.
  • Claw: Melee Weapon Attack: +6 to hit, 5 ft., one target, 10 (2d6+3) slashing damage.
  • Charm Animals: Charms any number of Beasts with an Int of 3 or less that it can see within 30' of it. Each target magically charmed for 1 hr (DC 15 Wis negates). Charmed targets obey drake's verbal commands. If target's savesucceeds/effect ends for it target is immune to drake's Charm Animals for next 24 hrs.
  • Breath Weapons (Recharge 5-6): Uses one of the following:Calming Breath Breathes a cloud of soothing gas around itself. Each creature within 30' of it: become indifferent about creatures that it is hostile toward within 100' of the drake for 1 hr (DC 15 Cha negates). Indifference ends if creature is attacked harmed by a spell or witnesses any of its allies being harmed. Frightened creatures within 30' of drake are no longer frightened.Protective Roar Each hostile creature in 30' cone: 21 (6d6) thunder (DC 15 Con half). Each friendly Beast in area gains 5 (1d10) temp hp or 11 (2d10) temp hp if it is charmed by the drake.

Reactions

  • Shepherd's Safeguard: When a Beast within 30' of the drake would be hit by an attack drake can chirp and beast adds 3 to its AC vs. the attack. To do so drake must see attacker and Beast.