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5ead/monsters/md/tome_of_beasts_2023/saltgolem-tob1-2023.md
2025-06-07 07:58:30 -05:00

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Salt Golem

Large Construct Unaligned

  • Armor Class: 17 (natural armor)
  • Hit Points: 115 (11d10 + 55)
  • Speed: walk 20 ft.
  • Challenge Rating: 10 (5,900 XP)
  • Source: Tome of Beasts 2023, page 218
STR DEX CON INT WIS CHA
20 (+5) 9 (-1) 20 (+5) 3 (-4) 11 (+0) 1 (-5)
  • Skills: Athletics +9
  • Damage Vulnerabilities: False
  • Damage Immunities: fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
  • Damage Resistances: False
  • Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
  • Senses: darkvision 120 ft., passive Perception 10
  • Languages: understands the languages of its creator but cant speak

Special Abilities

  • Blinding Salt Spray: When the salt golem takes damage, thousands of tiny salt crystals erupt from the golem's body, and each creature within 5 feet of the golem must succeed on a DC 17 Dexterity saving throw or be blinded until the end of its next turn.
  • Construct Nature: The golem doesn't require air, food, drink, or sleep.
  • Dehydrating Fists: The salt golem's Slam attacks are magical. When the golem hits with a Slam attack, the attack deals an extra 4d8 necrotic damage (included in the attack).
  • Immutable Form: The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance: The golem has advantage on saving throws against spells and other magical effects.

Actions

  • Multiattack: The salt golem makes two Slam attacks. If both attacks hit one creature, the target must succeed on a DC 17 Constitution saving throw or suffer one level of exhaustion.
  • Slam: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage plus 18 (4d8) necrotic damage.