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5ead/monsters/md/tome_of_beasts_2023/forestmarauder-tob1-2023.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Forest Marauder

Large Giant Chaotic Evil

  • Armor Class: 15 (natural armor)
  • Hit Points: 114 (12d10 + 48)
  • Speed: walk 20 ft.
  • Challenge Rating: 4 (1,100 XP)
  • Source: Tome of Beasts 2023, page 191
STR DEX CON INT WIS CHA
21 (+5) 10 (+0) 18 (+4) 6 (-2) 10 (+0) 7 (-2)
  • Saving Throws: Con +6
  • Skills: Stealth +4
  • Damage Vulnerabilities: False
  • Damage Immunities: False
  • Damage Resistances: False
  • Condition Immunities: False
  • Senses: darkvision 120 ft., passive Perception 10
  • Languages: Giant, Orc, Sylvan

Special Abilities

  • Forest Camouflage: The giant has advantage on Dexterity (Stealth) checks made to hide in forested terrain.
  • Sunlight Sensitivity: While in sunlight, the forest marauder has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

  • Multiattack: The forest marauder makes two Boar Spear attacks. If both attacks hit one creature, the target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the marauder. The marauder can choose not to push a creature.
  • Boar Spear: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
  • Rock: Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Bonus Actions

  • Forest Ambusher: While in a forest, the forest marauder can take the Hide action.