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5ead/monsters/md/tome_of_beasts_2023/dwarvenringmage-tob1-2023.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Dwarven Ringmage

Medium Humanoid Any Alignment

  • Armor Class: 16 (breastplate)
  • Hit Points: 136 (21d8 + 42)
  • Speed: walk 30 ft.
  • Challenge Rating: 7 (2,900 XP)
  • Source: Tome of Beasts 2023, page 409
STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 15 (+2) 18 (+4) 12 (+1) 9 (-1)
  • Saving Throws: Con +4, Int +7, Wis +4
  • Skills: Arcana +7, History +7
  • Damage Vulnerabilities: False
  • Damage Immunities: False
  • Damage Resistances: poison
  • Condition Immunities: False
  • Senses: darkvision 60 ft., passive Perception 11
  • Languages: Common, Dwarvish

Special Abilities

  • Dwarven Resilience: The dwarven ringmage has advantage on saving throws against poison.

Actions

  • Ring Staff: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 10 (3d6) acid, cold, fire, lightning, or thunder damage (the ringmage's choice).
  • Ring Magic: The dwarven ringmage draws circles of magic in the air and sends them toward one creature it can see within 30 feet of it, causing one of the following effects:
  • Spellcasting: The dwarven ringmage casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):
    At will: color spray, mage hand, true strike
    3/day each: expeditious retreat, fly, haste
    1/day each: greater invisibility, wall of stone