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5ead/monsters/md/tome_of_beasts_2023/duskthorndryad-tob1-2023.md
2025-06-07 07:58:30 -05:00

2.2 KiB

Duskthorn Dryad

Medium Fey Chaotic Neutral

  • Armor Class: 17 (natural armor)
  • Hit Points: 77 (14d8 + 14)
  • Speed: walk 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 2023, page 150
STR DEX CON INT WIS CHA
10 (+0) 20 (+5) 13 (+1) 14 (+2) 15 (+2) 24 (+7)
  • Saving Throws: Con +3, Wis +4
  • Skills: Animal Handling +4, Deception +9, Nature +6, Perception +4, Persuasion +9, Stealth +7
  • Damage Vulnerabilities: False
  • Damage Immunities: False
  • Damage Resistances: False
  • Condition Immunities: False
  • Senses: darkvision 60 ft., passive Perception 14
  • Languages: Common, Elvish, Sylvan, Umbral

Special Abilities

  • Magic Resistance: The dryad has advantage on saving throws against spells and other magical effects.
  • Speak with Beasts and Plants: The dryad can communicate with beasts and plants as if they shared a language.
  • Tree Stride: Once on her turn, the dryad can use 10 feet of her movement to step magically into one dead tree within her reach and emerge from a second dead tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.

Actions

  • Multiattack: The duskthorn dryad makes two Thorned Slam or Thorn attacks.
  • Thorned Slam: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
  • Thorn: Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 10 (2d4 + 5) piercing damage.
  • Children of the Forest (1/Day): The dryad magically calls 1d4 boars, constrictor snakes, or wolves, or it calls 1 child of the briar. The called creatures arrive in 1d4 rounds, acting as allies of the dryad and obeying her spoken commands. The creatures remain for 1 hour, until the dryad dies, or until the dryad dismisses them as a bonus action.
  • Spellcasting: The dryad casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):
    At will: druidcraft
    3/day each: charm person, entangle, invisibility
    1/day each: barkskin, spike growth, suggestion