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5ead/monsters/md/tome_of_beasts_2/young-blue-dragon-zombie.md
2025-06-07 07:58:30 -05:00

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Young Blue Dragon Zombie

Large Undead neutral evil

  • Armor Class: 18 (natural armor)
  • Hit Points: 152 (16d10+64)
  • Speed: walk 30 ft. fly 70 ft. burrow 10 ft.
  • Challenge Rating: 10 (5,900 XP)
  • Source: Tome of Beasts 2, page 180
STR DEX CON INT WIS CHA
21 (+5) 6 (-2) 19 (+4) 3 (-4) 8 (-1) 5 (-3)
  • Saving Throws: Dex +2, Con +8, Wis +3, Cha +1
  • Skills:
  • Damage Immunities: lightning, poison
  • Condition Immunities: poisoned
  • Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 9
  • Languages: understands the languages it knew in life but cant speak

Special Abilities

  • Undead Fortitude: If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead.

Actions

  • Multiattack: The dragon zombie makes three attacks: one with its bite and two with its claws.
  • Bite: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) necrotic damage.
  • Claw: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
  • Rotting Breath (Recharge 5-6): The dragon zombie exhales rotting breath in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) necrotic damage on a failed save, or half as much damage on a successful one. A humanoid reduced to 0 hp by this damage dies, and it rises as a zombie and acts immediately after the dragon zombie in the initiative count. The new zombie is under the control of the creature controlling the dragon zombie.