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# Web Zombie
*Medium* *Undead* *neutral evil*
- **Armor Class:** 8
- **Hit Points:** 22 (3d8+9)
- **Speed:** climb 30 ft. walk 20 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** Tome of Beasts 2, page 209
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 13 (+1) | 6 (-2) | 16 (+3) | 3 (-4) | 6 (-2) | 5 (-3) |
- **Saving Throws**: Wis +0
- **Skills:**
- **Damage Immunities:** poison
- **Condition Immunities:** poisoned
- **Senses:** darkvision 60 ft., passive Perception 8
- **Languages:** understands the languages it knew in life but cant speak
### Special Abilities
- **Necrotic Weapons:** When the web zombie hits a creature with a melee attack, the attack deals an extra 1d6 necrotic damage.
- **Spider Climb:** The web zombie can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
- **Web Walker:** The web zombie ignores movement restrictions caused by webbing.
- **Undead Fortitude:** If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
### Actions
- **Multiattack:** The web zombie makes two slam attacks. If both attacks hit a Medium or smaller target, the target is restrained by webbing. As an action, the restrained target can make a DC 11 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, necrotic, poison, and psychic damage).
- **Slam:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.