35 lines
1.7 KiB
Markdown
35 lines
1.7 KiB
Markdown
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# Web Zombie
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*Medium* *Undead* *neutral evil*
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- **Armor Class:** 8
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- **Hit Points:** 22 (3d8+9)
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- **Speed:** climb 30 ft. walk 20 ft.
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- **Challenge Rating:** 1 (200 XP)
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- **Source:** Tome of Beasts 2, page 209
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 13 (+1) | 6 (-2) | 16 (+3) | 3 (-4) | 6 (-2) | 5 (-3) |
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- **Saving Throws**: Wis +0
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- **Skills:**
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- **Damage Immunities:** poison
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- **Condition Immunities:** poisoned
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- **Senses:** darkvision 60 ft., passive Perception 8
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- **Languages:** understands the languages it knew in life but can’t speak
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### Special Abilities
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- **Necrotic Weapons:** When the web zombie hits a creature with a melee attack, the attack deals an extra 1d6 necrotic damage.
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- **Spider Climb:** The web zombie can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
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- **Web Walker:** The web zombie ignores movement restrictions caused by webbing.
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- **Undead Fortitude:** If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
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### Actions
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- **Multiattack:** The web zombie makes two slam attacks. If both attacks hit a Medium or smaller target, the target is restrained by webbing. As an action, the restrained target can make a DC 11 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, necrotic, poison, and psychic damage).
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- **Slam:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
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