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5ead/monsters/md/tome_of_beasts_2/servant-of-the-unsated-god.md
2025-06-07 07:58:30 -05:00

3.1 KiB

Servant of the Unsated God

Medium Undead neutral evil

  • Armor Class: 17 (breastplate, shield)
  • Hit Points: 82 (11d8+33)
  • Speed: walk 30 ft.
  • Challenge Rating: 4 (1,100 XP)
  • Source: Tome of Beasts 2, page 321
STR DEX CON INT WIS CHA
17 (+3) 12 (+1) 16 (+3) 11 (+0) 16 (+3) 12 (+1)
  • Skills: deception +3, history +2, religion +2, stealth +3
  • Damage Immunities: poison
  • Damage Resistances: necrotic
  • Condition Immunities: charmed, exhaustion, poisoned
  • Senses: darkvision 60 ft., passive Perception 13
  • Languages: Common, Darakhul

Special Abilities

  • Inescapable Hunger: Necrotic damage dealt by the servant of the Unsated God ignores resistance to necrotic damage.
  • Master of Disguise: A servant in a prepared disguise has advantage on Charisma (Deception) checks made to pass as a living creature. While using this ability, it loses its stench.
  • Stench: Any creature that starts its turn within 5 feet of the servant must succeed on a DC 13 Constitution saving throw or be poisoned until the start of its next turn. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the servant's Stench for the next 24 hours. A servant using this ability can't also benefit from Master of Disguise.
  • Sunlight Sensitivity: While in sunlight, the servant has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Turning Defiance: The servant and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.
  • Spellcasting: The servant of the Unsated God is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following cleric spells prepared: Cantrips (at will): guidance, mending, resistance, thaumaturgy 1st level (4 slots): bane, command, inflict wounds, protection from evil and good 2nd level (3 slots): blindness/deafness, hold person, spiritual weapon

Actions

  • Multiattack: The servant of the Unsated God makes two attacks: one with its bite and one with its mace of the devourer.
  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and, if the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or contract darakhul fever.
  • Mace of the Devourer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) necrotic damage. The mace is magical and infused with the Unsated God's power while in the servant's hands.
  • Light Crossbow: Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
  • Hungering Strike (Recharge 5-6): A shadowy jaw superimposes over the servant of the Unsated God's mouth and reaches out to a creature within 30 feet of it. The target must make a DC 13 Constitution saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.