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5ead/monsters/md/tome_of_beasts_2/giant-leech.md
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# Giant Leech
*Small* *Beast* *unaligned*
- **Armor Class:** 13
- **Hit Points:** 7 (2d6)
- **Speed:** swim 30 ft. walk 15 ft.
- **Challenge Rating:** 1/4 (50 XP)
- **Source:** Tome of Beasts 2, page 393
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 6 (-2) | 16 (+3) | 10 (+0) | 1 (-5) | 10 (+0) | 2 (-4) |
- **Saving Throws**: Dex +5, Con +2
- **Skills:** stealth +5
- **Senses:** tremorsense 30 ft., passive Perception 10
- **Languages:** —
### Special Abilities
- **Amphibious:** The leech can breathe air and water.
### Actions
- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the leech attaches to the target. While attached, the leech doesn't attack. Instead, at the start of each of the leech's turns, the target loses 5 (1d4 + 3) hp due to blood loss.<br><br>The leech can detach itself by spending 5 feet of its movement. It does so after it drains 15 hp of blood from the target or the target dies. A creature, including the target, can use its action to detach the leech.