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5ead/monsters/md/tome_of_beasts_2/cave-drake.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Cave Drake

Large Dragon neutral

  • Armor Class: 13 (natural armor)
  • Hit Points: 95 (10d10+40)
  • Speed: climb 30 ft. walk 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 2, page 55
STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 18 (+4) 6 (-2) 13 (+1) 11 (+0)
  • Skills: perception +3, stealth +4, survival +3
  • Damage Immunities: poison
  • Condition Immunities: poisoned
  • Senses: darkvision 90 ft., passive Perception 13
  • Languages: Draconic

Special Abilities

  • Ambusher: In the first round of combat, the cave drake has advantage on attack rolls against any creature it has surprised.
  • Keen Smell: The cave drake has advantage on Wisdom (Perception) checks that rely on smell.
  • Spider Climb: The cave drake can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Stone Camouflage: The cave drake has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

  • Multiattack: The cave drake makes three attacks: one with its bite and two with its claws.
  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
  • Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
  • Blinding Spit (Recharge 5-6): Ranged Weapon Attack: +4 to hit, range 30 ft., one target. Hit: The target is poisoned for 1 minute and must succeed on a DC 13 Constitution saving throw or be blinded while poisoned in this way.