32 lines
1.5 KiB
Markdown
32 lines
1.5 KiB
Markdown
# Wolpertinger
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*Tiny* *Monstrosity* *unaligned*
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- **Armor Class:** 13
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- **Hit Points:** 9 (2d4+4)
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- **Speed:** burrow 10 ft. fly 30 ft. walk 30 ft.
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- **Challenge Rating:** 1/4 (50 XP)
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- **Source:** Creature Codex, page 382
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 6 (-2) | 16 (+3) | 14 (+2) | 5 (-3) | 12 (+1) | 6 (-2) |
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- **Skills:**
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- **Senses:** darkvision 60 ft., passive Perception 11
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- **Languages:** -
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### Special Abilities
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- **Charge:** If the wolpertinger moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 2 (1d4) piercing damage.
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- **Flyby:** The wolpertinger doesn't provoke an opportunity attack when it flies out of an enemy's reach.
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- **Standing Leap:** The wolpertinger's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
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### Actions
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- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
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- **Gore:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
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- **Keening (Recharge 6):** The wolpertinger emits a piercing shriek. Each creature within 30 feet that can hear the wolpertinger must succeed on a DC 13 Constitution saving throw or be deafened for 1 minute. A beast with an Intelligence of 4 or lower that is in the area must also succeed on a DC 13 Wisdom saving throw or be frightened until the beginning of its next turn.
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