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5ead/monsters/md/creature_codex/warlocks-trumpetbloom.md
2025-06-07 07:58:30 -05:00

1.8 KiB

Warlock's Trumpetbloom

Large Plant neutral evil

  • Armor Class: 15 (natural armor)
  • Hit Points: 152 (16d10+64)
  • Speed: walk 20 ft.
  • Challenge Rating: 7 (2,900 XP)
  • Source: Creature Codex, page 372
STR DEX CON INT WIS CHA
17 (+3) 10 (+0) 18 (+4) 6 (-2) 10 (+0) 6 (-2)
  • Saving Throws: Str +6, Con +7
  • Skills: perception +3, stealth +3
  • Damage Immunities: poison
  • Damage Resistances: fire
  • Condition Immunities: blinded, deafened, exhaustion, poisoned
  • Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 13
  • Languages: understands Void Speech but can't speak

Special Abilities

  • Alien Mind: A creature who attempts to communicate with the trumpetbloom must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Magic Resistance: The trumpetbloom has advantage on saving throws against spells and other magical effects.

Actions

  • Multiattack: The trumpetbloom makes three attacks: one with its stinger and two with its tendrils.
  • Stinger: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 3) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or become poisoned for 1 minute. The target is paralyzed while poisoned in this way. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Tendril: Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target is grappled (escape DC 14) if it is a Medium or smaller creature. The trumpetbloom has two tendrils, each of which can grapple only one target.