35 lines
1.8 KiB
Markdown
35 lines
1.8 KiB
Markdown
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# Warlock's Trumpetbloom
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*Large* *Plant* *neutral evil*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 152 (16d10+64)
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- **Speed:** walk 20 ft.
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- **Challenge Rating:** 7 (2,900 XP)
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- **Source:** Creature Codex, page 372
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 17 (+3) | 10 (+0) | 18 (+4) | 6 (-2) | 10 (+0) | 6 (-2) |
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- **Saving Throws**: Str +6, Con +7
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- **Skills:** perception +3, stealth +3
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- **Damage Immunities:** poison
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- **Damage Resistances:** fire
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- **Condition Immunities:** blinded, deafened, exhaustion, poisoned
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- **Senses:** blindsight 60 ft. (blind beyond this radius), passive Perception 13
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- **Languages:** understands Void Speech but can't speak
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### Special Abilities
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- **Alien Mind:** A creature who attempts to communicate with the trumpetbloom must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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- **Magic Resistance:** The trumpetbloom has advantage on saving throws against spells and other magical effects.
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### Actions
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- **Multiattack:** The trumpetbloom makes three attacks: one with its stinger and two with its tendrils.
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- **Stinger:** Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 3) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or become poisoned for 1 minute. The target is paralyzed while poisoned in this way. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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- **Tendril:** Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target is grappled (escape DC 14) if it is a Medium or smaller creature. The trumpetbloom has two tendrils, each of which can grapple only one target.
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